Digital Art: Painting with Pixels
Twenty-First Century Books, 2007 M12 15 - 120 pages
Describes how digital art is used in magazines, books, television, movies, games, the history of the art form, and its future.
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3-D model actors Adobe Photoshop advertising airbrush areas artist created artists can create artwork basic bits book design building bump map called CAREERS IN DIGITAL character color combined Comic-book artists complex computer artists computer graphics COMPUTER-AIDED DRAWING computer-generated computer-generated imagery created digitally creative detail developed digital animation digital art digital artists digital images digital matte paintings digital painting dithered dots drafters electronic engineering entire example film filmmakers format fractals golden ratio GRAPHIC ARTS graphics tablet harmonograph human illustration instance KoalaPainter layer light live-action look machine magazine mathematicians matte artists morphing motion picture move movements movie objects original oscilloscope painters PALETTE OF PIXELS patterns photograph produce raster graphics raster image re-create realistic rendering rotoscoping scene screen shapes skills special effects Spirograph Stewart McKissick surface techniques texture texture mapping three-dimensional TIFF traditional animation vector graphics video games visual effects William Vaughn