Digital AestheticsSAGE, 1998 M08 19 - 192 pages The aesthetic nature and purposes of computer culture in the contemporary world are investigated in this book. Sean Cubitt casts a cool eye on the claims of cybertopians, tracing the globalization of the new medium and enquiring into its effects on subjectivity and sociality. Drawing on historical scholarship, philosophical aesthetics and the literature of cyberculture, the author argues for a genuine democracy beyond the limitations of the free market and the global corporation. Digital arts are identified as having a vital part to play in this process. Written in a balanced and penetrating style, the book both conveniently summarizes a huge literature and sets a new agenda for research and theory. |
Contents
1 | |
6 | |
The Library | 9 |
Playful Reading | 14 |
The Politics of Intimacy | 18 |
Writing Materials | 22 |
Machine Perception and the Global Image | 29 |
Critique of Cyborg Vision | 30 |
From Outer Space to Cyberspace | 80 |
Hacker Transvestism and the Tourist Mouse | 85 |
Silence Sound and Space | 92 |
Pure Hearing | 93 |
The Mobilisation of Sound | 98 |
Silent Listening Silent Reading | 104 |
The Incoherence of the Soundtrack | 112 |
Art Geography | 116 |
The Anarchy and Society of Perceptions | 36 |
The Socialisation of Perception | 41 |
Global Images | 45 |
Deconstructing the Map | 49 |
The Ethics of Utopia | 55 |
Chapter 3 Spatial Effects | 61 |
Interminable Identities | 63 |
Cosmic Commodities | 68 |
Perspective as Special Effect | 74 |
Network Morphology and the Corporate Cyborg | 122 |
A Brief History of Flow | 129 |
The Human Biochip | 133 |
Morphologies of Multimedia | 139 |
Globalisation and Diaspora | 143 |
152 | |
167 | |
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